Simulation
technical data


This animation was modeled and animated in LightWave 3D on an Amiga. The cloud effect was created by layering several walls and applying a cloud-like fractal texture as a transparency map on each. A blue surface was then applied to the outermost wall. The individual frames were rendered on an SGI 02, and then assembled into a quicktime movie using mediaconvert.

Special thanks to Jon Sharer, and to Jim Howard for all his UNIX savvy.


Simulation
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